
Anomaly: Opening Night
A downloadable game
Anomaly: Opening Night
Anomaly: Opening Night is a Third-Person Thriller created in Unity by a team of five. While investigating a theatre, the player must deal with possessed mannequins, an unstoppable creature and hallucinations which change their perceptions of reality.
Team members:
- Brian Atuh | Gameplay Designer, Character & Environmental Artist, Concept Art
- Bruno Tamer | Programmer
- Derek Brouwer | Animator, Rigger, Visual Effects Artist
- John Pine | Project Manager, Narrative Designer, Cinematic Designer, Lighting Artist
- Kurin Laing | Level Designer, Narrative Designer, Gameplay Designer
External collaborators:
- Aldo Candia | Audio Lead, Sound Design, Dialogue, Audio Implementation
- Jose Pablo Ramirez | Sound Designer, Thespis & Hallucinations SFX
- Jarrod Cooper | Mannequins SFX
- Isaac Carrada | Ambience
- Rafael Maiolino | Original Music Composer & Performer
- Mariana Yovanovich | Concept Art and Concept Coloring
- Jerome Yoo | Alan Voight VA
- Jamie Hrushowy | Edgar Finn and Ghostly Whispers VA
- Ariel Hansen | Thespis, The Demon, and Ghostly Whispers VA
- Danielle Reyes | The Demon VA
- David Bakker | Ghostly Whispers
Published | 7 days ago |
Status | Released |
Author | VFS Game Design - Programming |
Download
Download
Anomaly_Build.zip 709 MB