Harvest Onslaught
A downloadable game
Harvest Onslaught
Harvest Onslaught is a third-person, behind the character, Horde Shooter, Mech game where the player takes on the role of a ex-engineer, master in robotics, now farmer, who is isolated on Planet B-610. You are surrounded by other Alien insect inhabitants, Xylothraks, but still protected by the self engineered energy barrier that keeps them out and his farmlands protected. However, somehow, the aliens got in and destroyed crucial equipment, and your generator is now threatened to fail. Now you and your family are in danger. By using your mech ISO, designed to kill, you will be forced to defend yourself from the oncoming onslaught of enemies. You will be shooting , burning and smashing the hoard while also gathering parts to fix your generator to put back up your barrier to once again keep them out.
Team members:
- Henry Williams | PM / Gameplay Programmer / VFX
- Spencer Paynter-Repay | AI / VFX / Systems Programmer
- Alisa Ho | UI & Gameplay Programmer / UI Designer & Artist / VFX & Shaders Aritist
- Jack Zhang | Level Designer / Game Designer / Environment / VFX
- Julio Corona | Character Artist / Animator
- Gemkyle Endaya | Environment Artist/ UIUX Artist
External collaborators:
- Wildan Tao | Sound Designers
- Declan Johnston | Sound/Music Designer
Updated | 4 hours ago |
Published | 2 days ago |
Status | Released |
Author | VFS Game Design - Programming |
Genre | Shooter |