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Iron Casket

Iron Casket is a single player third person mech shooter game, where the player pilots a heavily armed bi-pedal robotic war machine in a daring one man raid on a government military controlled city. Players are rewarded just for playing via the large array of destruction related effects given for them to play with, such as giant explosions when destroying enemy mechs, arms and legs being torn off in a hail of bullets, and buildings that collapse dynamically when severely damaged. Take control, destroy all enemy mechs that stand in your path, and demolish anything that gets in your way.

Team members:

  • Cauldin Kyle | Project Manager, Blueprints Programmer
  • Eric Boucher | Level Design, Blueprints Programmer
  • Arseniy Skudaev | C++ Programmer
  • Nicolas Drew | Character Art, Environment Art
  • Marcus So | Environment Art, Blueprints Programmer
  • James Ingram | VFX Art

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IronCasket.7z 369 MB