
Shroom Bound
A downloadable game
Shroom Bound
Shroom Bound is a 3rd Person, 3D Cozy platformer where you play as an explorer [codename: Nova] as they search for a mysterious powersource on an alien planet. Nova must learn to traverse the new environment by platforming on the giant mushrooms that make up the majority of the landscape and by using their trusty Device of Teleportation (D.O.T.). Players will need to master both D.O.T. and their environment in order to find their way to the powersource.
Team members:
- Ana Julia Albernaz Mazzochin | Project Manager & Level Designer
- Simone Cormier | Technical Artist, Gameplay & UI Programmer
- Conall Duggan | Level Designer & Lighting Artist
- Cole deBoer | Programmer & Technical Artist
- Halleigh Fonseca | Environmental Artist & Level Artist
External collaborators:
- Santiago Guerra | Sound Designer & Technical Sound Designer
- Juliana Craveiro | Concept Artist & Mushroom Design
- Juan De Stéfano | Sound Designer
- Isaiah Nelsen | UI Designer
- Estefania Briones | Sound Designer/Technical Sound Designer
- Georgia Martell | Sound Designer
- Ella Wallin | Concept Artist
- Emma Kluttig | Concept Artist & Prop Designer
- Max Jauregui | Character Artist
- Declan Johnston | Composer
- Jasmin Bunko | Concept Artist
- Ciara Low | Concept Artist
Special Thanks to the Swallow Tail Culinary Adventures for an amazing research opportunity of mushrooms and their growth patterns!
Published | 19 days ago |
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | VFS Game Design - Programming |
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ShroomBound.7z 774 MB